Merchandise
 
Gnomon Workshop DVD series: Techniques of Ryan Church
 
 
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  In this DVD, Ryan Church introduces the viewer to Corel Painter. Ryan teaches the way he uses the program on a daily basis to create production artwork for the film and video game industries. From the basic first steps of setting up the Painter workspace and menus, to using brushes, layers, papers and textures, this DVD is perfect for anyone interested in learning traditional illustration techniques using Painter's powerful features and tools. As the lecture progresses, Ryan walks you through his process for creating a finished production illustration in real time, from sketching and designing, to composing and adding final details. Over 3 hours of lecture.

The software used: Corel Painter


Topics Covered:
Painter Workspace
Customizing Brushes and Hotkeys
Importing Textures
Papers and Cloning Tool
Creating Narratives
Composition
Creating Mood and Drama
Form and Lighting

 
 
 
 
   
     
  The skills required to dramatically, accurately and quickly depict aircraft and spacecraft are of immense value to any concept designer. In this demonstration, a digital illustration is created from start to finish and is accompanied by insightful commentary on such subjects as digital sketching, aircraft and ship design, and a wide variety of rendering techniques. The demo documents the entire process as one of the industry’s top concept artists starts with a rough sketch and takes the viewer through to the final aircraft painting.

The software used: Corel Painter


Topics Covered:
Sketching
The 2D Digital Workspace
Aircraft and Ship Design
Natural Lighting
Background Indication
Colors and Markings
Showing Wear and Tear
Material indication

 
 
 
 
   
     
  In this DVD, one of the industry’s top concept designers will take you step-by-step through the creation of a digital painting of lacquered vehicles speeding above city rooftops. Ryan demonstrates techniques essential in the creation of dynamic and colorful vehicle renderings, dealing specifically with such concepts as vehicle design, environment, material indication and speed. The demonstration covers all aspects of the process, from design inception to advanced painting techniques for completing the final image. The challenges of indicating reflections, glare, lens effects and motion blur in a portrait of a fast-moving vehicle are dealt with in detail.

The software used: Corel Painter


Topics Covered:
The 2D Digital Workspace
Vehicle Design
Digital Sketching
Reflections
Rendering Glossy Forms
Background Indication
Conveying Speed

 
 
 
 
   
     
  Ryan’s demo takes the viewer step-by-step through the creation of a digital illustration of a design for a moody futuristic cityscape, from blank-page through to final rendering. Topics illustrated range from shot layout and composition to the use of color and atmosphere to create drama and establish scale. Using industry standard programs, the techniques Ryan demonstrates in the creation of a dynamic, convincing, and colorful digital painting are essential for any concept artist to have. The DVD covers all aspects of the process, from design inception, research and cinematography, through to advanced and effective techniques for completing the finished digital painting.

The software used: Corel Painter


Topics Covered:
The 2D Digital Workspace
Establishing Shot
Vignetting
Perspective Sketching
Cinematography
Lighting the Scene
Mood and Color
Focal Point

 
 
 
 
   
     
  In this lecture, one of the industry’s top concept designers takes you step-by-step through the creation of a dramatic digital rendering showcasing historically based architecture in a dramatic battle scene. Shown are all the steps involved in the creation of a finished illustration from a blank canvas, as the painting is executed in real-time. Special attention is given to the fundamentals of composition with theatrical yet realistic lighting and techniques for the creation of a cinematic illustration.

The software used: Corel Painter


Topics Covered:
The 2D Digital Workspace
Shot Composition
Sketching with Line and Tone
Directing the Eye
Establishing Mood
Theatrical Lighting
Telling the Story
Indicating Effects

 
 
 
 
   
     
  Architectural interiors pose special challenges for the illustrator or concept artist. This lesson takes the viewer on a two hour demo showing techniques used to address such complex issues as perspective sketch painting, shot composition, lighting and cinematography, and architectural design. One of the industry’s top designers will take you step-by-step through the creation of a digital illustration of an interior architectural scene, from initial rough sketch through to final rendering.

The software used: Corel Painter

Topics Covered:
The 2D Digital Workspace
Focal Point
Picking the Shot
Aspect Ratio
Tonal Sketching
Architectural Details
Populating a Scene

 
 
 
 
 
Star Wars - Visionaries
 
 
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Art work and stories by the Star Wars Episode 3 Art Department. Published by Dark Horse Comics.


They've been responsible for some of the most dazzling and awe-inspiring visuals ever put to film, and now the concept artists, behind the Star Wars prequels are bringing their considerable talents to comics.

Just in time for Star Wars: Episode III, the wildly gifted minds of the Lucasfilm art department and visual effects powerhouse Industrial Light & Magic come together to tell their own Star Wars tales in this compilation of short stories. Given free reign to explore any and every aspect of the Star Wars universe, each artist offers a new twist or a deeper view into that galaxy far, far away. Nowhere else will you find a more pure or more different look at George Lucas' enduring creation than through the eyes of the Star Wars: Visionaries.

 
 
 
 
 
 
 
 
 
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©Ryan Church 2003 - 2006